PAGE: I
Solutions to various problems encountered in 'T7G'
Neil B. Breeden II
and
George F. Gaut Jr
June 6th, 1993
Not all puzzles are solved in this text. I've only included the ones
I have had success with. Currently I'm still struggling with a few of the
problems. I'll tell you what I know about them towards the end.
If you can add any solutions I encourage you to do so. If you would like
you can send your solutions to me and I'll roll them into this text giving
you credit if you wish.
Genie: NEIL@DP
AOL: NEILBII
BioHazard: FailSafe (See text at the end of this file!)
We make no guarantees as to the accuracy of these solutions. While I've
tried to make this text as accurate as possible I cannot guarantee that it
is 100 percent correct.
Also note that these solution have not been optimized. The may be MUCH
better ways to solve them.
The latest version of this file can be found on the 'BioHazard' BBS, see
our ad on the last page for the phone numbers.
I also want to thank Trilobyte and Virgin. T7G is one awesome game. I
can hardly wait for whatever comes next!!!!!!!!!!
We want to wish you the BEST OF LUCK with your gaming!
Neil
PAGE: II
Revision History:
30-May-1993 Initial creation of file. Uploaded to AOL, Genie and
BioHazard.
31-May-1993 Added 'Coin' puzzle solution.
Added notes on 'Knights' puzzle.
Added Flip Picture Puzzle.
Added Letter Block Puzzle.
Expanded MAZE map to show path.
01-JUN-1993 Added notes on the Piano Puzzle.
04-JUN-1993 Added Maps.
Added solution to Bishops.
Added Notes on Stauf's Face Puzzle.
05-JUN-1993 Finished work started on June 4th.
Added solution to the PIT puzzle.
06-JUN-1993 Fixed a couple of typo's in the file.
Wrote a small c program to convert the ANSI
graphics to '+-|' textual graphics so that I
don't have to maintain two versions.
PAGE: III
Index: Page Solved/Notes
---------------------------------------- ---- ----------------------
Cover and Introduction I
Revision History II
Index III
Maps IV
Telescope in the Library 1 Solved
Spiders on the Star 2 Solved
Skulls and Headstones in my cake 3 Solved
Eight queens that do NOT get along 4 Solved
Blood flow 5 Hints
aMAZEing, isn't it 6 Solved
Can's in the pantry 7 Solved
Letter Flowers on my bedspread 8 Solved
Grating - Ain't it? 9 Solved
Coins on the Briefcase 10 Solved
Bishop's needing a change 11 Solved
Crypt in the basement 12 Hints
Knights in the Bathroom 13 Hints
Card Shark 14 Solved
Through the Microscope 15
This is the PIT's 16 Solved
Flip Picture 17 Hints
Spelling Blocks 18 Hints/Answer
Piano Bar 19 Solved
Stauf's Face 20
Ad for BioHazard BBS AD
PAGE: IV
Maps:
[Knights]+---------+-------+
+----+ ++ ++-----+[bishops]|[Blood |
| | | |Bath | BED2 | flow]+-------+
+----+--+-+ | | | | BED1 |[Eight |
++ | | +-+ ++--+ +---+---+ ++ Queen]|
| +----+ Game |
++ BED5 +----++ +----+----+ ++S +--++ ++-----+-+
+-------+ | | |t | | |
+------------+ |[Letters|a | | |
| Alter [Pit] | on the |i | | |
+-------+----+ [Coins]| Bed]|r | | |
|Lab | BED4 | BED3 |s +----------+
+----+ | |
[MicroScope] +--------+--------+
+-----------+
+---------+ +----------+ | [piano] |
| [face] | + [cans] + | Music |
+---------+ + Kitchen + | |
| +------+--+ +----+----------+
+-----------+-+----+ +-+ |Library ++
| [cake] + |stairs| [Telescope]|
|Dining Room +-----------+
| + |
+-------------+ Stained
+----------------------- Glass
Window
+-------------------+
| +----+ +----+ +----------- ----+
| +----+ +----+ | |
| +----+ +----+ | ---------+ |
| +----+ +----+ | | |
| +----+ +----+ +----------- |
| +----+ +----+ | | E
| Crypt | +--------+ Z
+-------------+ | ++ A -------+
++ | ++ M |
++ ++ +-------- |
+-------+ | |
| -------+ ûû -------
| ûû
+------------- ûû -------
Grates
PAGE: 1
Telescope in the Library:
OBJECTIVE: Spell out the sentence by clicking on the letters. After
selecting a letter the next one selected MUST be
connected to the last via a canal on the map of mars.
Click on the Letters starting with the T at the bottom to spell:
THERE IS NO POSSIBLE WAY
PAGE: 2
Spiders on the Star:
OBJECTIVE: Cover all the purple circles around the edge of the star
with spiders. NOTE: The puzzle is won when all but one
circles have been covered with a spider. The spiders
will move alone one of the lines from the starting
circle to the ending circle.
SOLUTION:
P1
P6 P4
P3 P7
P8 P2
P5
Click on then Click to move to
-------- ---------------------
P1 P8
P2 P1
P3 P2
P4 P3
P5 P4
P6 P5
P7 P6
OR
1.) Click any purple circle to start.
2.) Click on either purple circle connected via the lines to the
one from step 1 to have the spider move to there.
3.) Pick a purple circle so that after the spider moves he will
be on the circle from step #1 above.
4.) Click on the circle from step #1 above to have the spider move
to it.
5.) Pick a purple circle so that after the spider moves he will
be on the circle from step #3 above.
4.) Click on the circle from step #3 above to have the spider move
to it.
Continue this way around the star, picking a spot so that the spider
can move to the place you CREATED the last spider on.
PAGE: 3
Skulls and Headstones in my cake:
OBJECTIVE: All 6 guest's need to receive an equal share of cake. The
problem is that the pieces given to each guest must touch
on a side. The final shape of the pieces for each guest
doesn't matter.
The S's represent sections with a SKULL, the H's sections with a Headstone.
The section without an H or S are just icing.
Solution:
Click on all 5 pieces with the number 1. After they fly from the cake
click on all 2's, then 3's, 4's, 5's and finally 6's. All 6 guests
received 5 pieces total consisting of 2 skulls, 2 headstones and 1 icing.
+----+----+----+----+----+----+
| S1 | H2 | H2 | S2 | H3 | S6 |
+----+----+----+----+----+----+
| 1 | H1 | S1 | S2 | H3 | S6 |
+----+----+----+----+----+----+
| 4 | H1 | H4 | 2 | S3 | 6 |
+----+----+----+----+----+----+
| S4 | S4 | H4 | 3 | S3 | H6 |
+----+----+----+----+----+----+
| H5 | H5 | S5 | 5 | S5 | H6 |
+----+----+----+----+----+----+
PAGE: 4
Eight queens that do NOT get along:
OBJECTIVE: Position eight queens on the board so that no queen can capture
another queen. NOTE: Queens can move in any direction including
diagonals for as many squares as they want.
Solution:
+----+----+----+----+----+----+----+----+
| | | | QN | | | | |
+----+----+----+----+----+----+----+----+
| | | | | | QN | | |
+----+----+----+----+----+----+----+----+
| | | | | | | | QN |
+----+----+----+----+----+----+----+----+
| | QN | | | | | | |
+----+----+----+----+----+----+----+----+
| | | | | | | QN | |
+----+----+----+----+----+----+----+----+
| QN | | | | | | | |
+----+----+----+----+----+----+----+----+
| | | QN | | | | | |
+----+----+----+----+----+----+----+----+
| | | | | QN | | | |
+----+----+----+----+----+----+----+----+
PAGE: 5
Blood flow:
OBJECTIVE: Open/Close gates so that the blood can flow from the heart to
the end. NOTE: Click the heart to get the blood flowing when
you think you have it.
The easiest strategy I found was to start from the end. Click the gates
and you will notice that the end with the little ball is fixed. Click the
gates open and closed so that there is a continuous path for the blood to
follow. By staring at the end this path is obvious.
PAGE: 6
aMAZEing, isn't it?
OBJECTIVE: Find your way through the maze to the basement. Another puzzle
awaits you there. NOTE: The room with the Bishop puzzle has
a maze on a carpet. This is also the map to the basement.
The maze is recreated below. The lengths of sections in the
actual maze seem different than the map indicates even though
the overall relationship of openings etc. seems correct.
+-----------------------------------------------------+
| +--->---+ |
+---+-+-+|+---+-+|+-+---------------------------------+
| | | ||| | ||| |+--->---+ |
| + | | ||| + | ||| ||+---+-+|+-+---+-+------------- |
| | | | |^| | | |V| ||| | ||| |+-+| | |
| | | | ||| | | ||| |^| + | |V| ||+|| +---------------+
| | | | ||| | | ||| ||| | | ||| |^|V| |+---->---->---+|
| | | | +|| | + ||| +|| | | ||| +|||| ||+---+-+-+---+||
| | | | || | |V|+-+| | | |V| |||| |^| | | | |||
| | | | +^| | + ||||+ | | | ||| +^|V| +|| + + | + + |V|
| | | | ||| | | |||^| | | | ||| |||||+-+| | | | |||
| | | | ||| | | ||+|| | | + ||+-+|||+|+ | | + | + | ||+-
| | | | ||| | | |+-+| | | |+->-+|+-+| | | | | | | |+-->Exit to Basement
| | | +-+|+-+ +-+---+-+ +---+-----+---+-+-+ +-+-+ +-+---
| | | +------<---------<---------<---------<---------B3 2 E2->D3->B1
3 B3->D1 4 E4->D3->C4
5 B1->A2
6 D1->C2->E4 7 C4->E2
8 A2->C4
9 E4->B1
10 A4->C2->E4 11 E2->D1
12 C4->B3->A4
13 B1->D3 14 D1->B3->A2
15 D3->E2
Two White and Two Black Bishop's should now be switched.
# Black Moves # White Moves
-- -------------- -- --------------
16 A3->B2 17 E3->D2->B4
18 B2->D4 19 E1->D2->C1
20 B4->A3
21 D4->C3->E1 22 C1->E3
23 A3->C1
24 E1->B4
25 A1->C3->E1 26 E3->D4
27 C1->B2->A1
28 B4->D2 29 D4->B2->A3
30 D2->E3
All Bishop's should now be swapped.
PAGE: 12
Crypt in the basement:
OBJECTIVE: Get the lid's all closed before the dead escape.
There are 9 coffins arranged like this:
1 2 3
4 5 6
7 8 9
Clicking to open/close the lid on one affects the ones around it
like this: (X) is the one clicked - n means no change in the lid.
n 2 n 1 n n n n 3 1(2)3 n n n
4(5)6 (4)n n n n(6) n n n n n n
n 8 n 7 n n n n 9 n n n 7(8)9
(1)2 n n n n n 2(3) n n n
4 5 n 4 5 n n 5 6 n 5 6
n n n (7)8 n n n n n 8(9)
Notice that clicking 2,4,6 or 8 has no effect on 5.
One more thing: Several times while trying to click on #9 I managed to
instead click while the right beckoning hand was displayed. This exits
the puzzle early. Be sure you have the EYE before clicking in a coffin.
Although I am sure there is a nice algorithm for this solution I still
have not found it. I have managed to solve it by brute force only.
By resetting the puzzle I usually find a fairly easy one to solve within
a few minutes.
PAGE: 13
Knights in the Bathroom:
OBJECTIVE: Swap the Black and White Knights.
Solution: I've solved this through brute force. It took enough moves
that I don't plan to document it here.
Starting layout
+----+----+----+----+----+
| BL | BL | BL | BL | WH |
+----+----+----+----+----+
| BL | BL | BL | WH | WH |
+----+----+----+----+----+ BL = Black Knight
| BL | BL | | WH | WH | WH = WHite Knight
+----+----+----+----+----+
| BL | BL | WH | WH | WH |
+----+----+----+----+----+
| BL | WH | WH | WH | WH |
+----+----+----+----+----+
Legal Moves for a Knight
+----+----+----+----+----+ +----+----+----+----+----+
| | ==ø==ë=ø== | | | | ë | | ë | |
+----+----+--÷-+----+----+ +----+-÷--+----+--÷-+----+
| ë | | I | | ë | | --+-÷--+--ò-+--÷-+-- |
+-÷--+----+--÷-+----+-÷--+ +----+-÷--+--÷-+--÷-+----+
| ì==ø====ø=KN=ø====ø=? | | | ì==ø=KN=ø==? | |
+-÷--+----+-÷--+----+-÷--+ +----+-÷--+-÷--+--÷-+----+
| ê | | I | | ê | | --+-÷--+-ð--+--÷-+-- |
+----+----+-÷--+----+----+ +----+-÷--+----+--÷-+----+
| | ==ø=ê==ø== | | | | ê | | ê | |
+----+----+----+----+----+ +----+----+----+----+----+
PAGE: 14
Card Shark:
OBJECTIVE: Flip over all the cards. Only cards adjacnet too or in line
on a row/column over already flipped cards can be flipped.
+--++--++--++--+ +--+
| 1|| 8|| 7|| 6| |14|
+--++--++--++--+ +--+
+--+ +--+ +--++--++--+
| 9| |10| | 3|| 2|| 1|
+--+ +--+ +--++--++--+
+--+ +--+ +--++--++--++--++--+
|13| |14| |12|| 4||13|| 8|| 9|
+--+ +--+ +--++--++--++--++--+
+--+ +--+ +--++--++--+
|12| |11| | 5|| 6|| 7|
+--+ +--+ +--++--++--+
+--++--++--++--+ +--+ +--+
| 2|| 3|| 4|| 5| |11| |10|
+--++--++--++--+ +--+ +--+
PAGE: 15
Through the Microscope:
OBJECTIVE: You are Blue, have more blue pieces left at the end of the game.
To create a new Blue move one square in any direction. You can
more up to two squares in ANY direction including diagonals,
you may jump other cells.
Starting Layout:
+----+----+----+----+----+----+----+
| BL | | | | | | GR |
+----+----+----+----+----+----+----+
| | | | | | | |
+----+----+----+----+----+----+----+
| | | | | | | |
+----+----+----+----+----+----+----+
| | | | | | | |
+----+----+----+----+----+----+----+
| | | | | | | |
+----+----+----+----+----+----+----+
| | | | | | | |
+----+----+----+----+----+----+----+
| GR | | | | | | BL |
+----+----+----+----+----+----+----+
PAGE: 16
This is the PIT's:
OBJECTIVE: Unknown
HINTS: You do not need to step om all the colored bricks to win.
Every third brick you step on needs to be purple.
When stepping on the FINISH brick it must be the third in that
sequence.
LAYOUT: FINISH
+---+ +---+ +---+ +---+
| P +---+ B +---+ B +---+-> | P = Purple Square
+---+ P +---+BR +---+BR +---+ B = Blue Square
+---+ B +---+ P +---+ BR = Brown Square
+---+ BR+---+ +---+ B +---+
| P +---+ +---+ B |
+---+ B | | B +---+
+---+ +---+
+---+ B +---+ +---+ P +---+
| B +---+ P +---+BR +---+ P |
+---+ P +---+ P +---+ P +---+
+---+BR +---+ P +---+
+---+ P +---+BR +---+BR +---+
|-> +---+ +---+ +---+ B |
+---+ +---+
START
SOLUTION: The Book in the library says that each color represents
a number, and that the next move depends upon what color/number
you are starting from.
FINISH
+---+ +---+ +---+ +---+
| +---+D1 +---+E1 +---+E3 | P = Purple Square
+---+C3 +---+D2 +---+E2 +---+ B = Blue Square
+---+C2 +---+D3 +---+ BR = Brown Square
+---+C1 +---+ +---+ +---+
|B3 +---+ +---+ |
+---+B2 | | +---+
+---+ +---+
+---+B1 +---+ +---+ +---+
| +---+ +---+ +---+ |
+---+A3 +---+ +---+ +---+
+---+A2 +---+ +---+
+---+A1 +---+ +---+ +---+
|-> +---+ +---+ +---+ |
+---+ +---+
START
Step on A1,A2,A3,B1,B2 ... E2,E3
PAGE: 17
Flip Picture:
OBJECTIVE: Using the control buttons around the edges retore the picture
back to it's correct state. Each time the puzzle is restated
it is scrambled different.
SOLUTION: When the picture is displayed correctly before being scrambled
the squares of it are numbered 1 to 9 as show below. Memorize
the section and it's number as shown below.
BUTTONS: Clicking on B1 increments the picture shown in squares 1,4 and 7
to the next picture in sequence. If picture 9 was shown then
picture 1 is displayed in that square.
Clicking on B2 increments squares 2,5 and 8.
Clicking on B3 increments squares 3,6 and 9.
Clicking on buttons B7,B8 or B9 decrement their column.
Clicking on buttons B10,B11 or B12 increment the picture on
their row.
Clicking on buttons B4,B5 or B6 decrement their row.
(Next Picture)
B1 B2 B3
+----+----+----+
B12 | 1 | 2 | 3 | B4
+----+----+----+
(Next Picture) B11 | 4 | 5 | 6 | B5 (Previous picture)
+----+----+----+
B10 | 7 | 8 | 9 | B6
+----+----+----+
B9 B8 B7
(Previous Picture)
Note: I had the best luck resetting the puzzle until I got one that had
the same pattern in columns 1 and 2. I was then able to increment
column 3 to the same pattern. I was then able to increment row 1
and 2 until all 9 squares had the SAME picture. I then set column
2 to the picture before column 3. I then set column 1 to be the
picture before column 2. I then decremented the rows 1 and 2 until
I had the complete picture.
PAGE: 18
Spelling Blocks:
OBJECTIVE: Rearrange the block to spell the correct three words.
CONTROL: Clicking on the TOP of a column slides the lower two
blocks up, the top one goes to the bottom. The opposite
is true by clicking on the BOTTOM of a column.
Clicking on the RIGHT edge of a row slides the row to the
right. The rightmost block goes to the left edge. Again the
opposite is true for the LEFT edge.
The blocks always initialize to the same configuration:
+---+---+---+
| D | A | T |
+---+---+---+
| Y | O | B |
+---+---+---+
| T | E | G |
+---+---+---+
SOLUTION: To solve the puzzle rearrange the letters to spell the words
+---+---+---+
| G | E | T |
+---+---+---+
| B | O | Y |
+---+---+---+
| T | A | D |
+---+---+---+
PAGE: 19
Piano Bar:
OBJECTIVE: Follow the song through 18 notes repeating in a 'Follow the
leader' type of game.
SOLUTION: I taped a piece of paper to my screen and marked all the keys
on it. Then I numbered the keys 1,2,3...18 as they were
played.
I believe this is the Sequence - Only part of the Keyboard is shown.
I've entered this in two different formats, use the one you find easiest
to follow.
W W B W B W B W W B W B W B W W
-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
1 6 5 3 4 14 2 12
10 7 8 15 11
9 16 13
17 18
W W B W B W B W W B W B W B W W
-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
1 . . . . . . .
. . . . . . 2 .
. . . 3 . . . .
. . . . 4 . . .
. . 5 . . . . .
. 6 . . . . . .
. 7 . . . . .
. . 8 . . . .
. 9 . . . . .
10 . . . . . .
. . . . 11 .
. . . . . 12
. . . . 13
. . . 14
. . 15
. 16
17 .
18
PAGE: 20
Stauf's Face:
OBJECTIVE: Restore Stauf's face to normal.
NOTES: This is simular to the crypt puzzle except that each section
of the puzzle can be in THREE states. The sequence like this:
+-> NORMAL --> Red --> Green --+
| |
+------------------------------+
There are 9 sections arranged like this:
1 2 3
4 5 6
7 8 9
Clicking to change a section affects the ones around it like this:
(X) is the one clicked - n means no change in the piece.
n 2 n 1 n n n n 3 1(2)3 n n n
4(5)6 (4)n n n n(6) n n n n n n
n 8 n 7 n n n n 9 n n n 7(8)9
(1)2 n n n n n 2(3) n n n
4 5 n 4 5 n n 5 6 n 5 6
n n n (7)8 n n n n n 8(9)
Notice that clicking 2,4,6 or 8 has no effect on 5.
SOLUTION:
PAGE: AD
Ú ûû Ø __/ þýþ \__ Ú ûû Ù __/ þýþ \__ Ù ûû Ù __/ þýþ \__
_ Ùûû Ú__/ þþýþý Ù \__ ûû Ø__/ þþýþý Ù \__ ûû __/Ú þþýþý ØÚ
Ú\ ûû / Ú Ù ÞßþýþßÞ Ú \ ûû / Ú ÞßþýþßÞ Ø Ú \ ûû / ÞßþýþßÞ Ù
üü+-+üüüüûßßß þýþ ßßßûüüüü+-+üüüüûßßß þýþ ßßßûüüüü+-+üüüüûßßß þýþ ßßßû
ßß+++ßßßßß Ù þþýþý ßßßßß+++ßßßßß þþýþý Ù ßßßßß+++ßßßßßÙ þþýþý Ù ß
_/Ù| \_ Ú Úüûþýþûü _/ | \_ Ù Ú üûþýþûü Ú _/ |Ú\_ üûþýþûü Ú
+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
+--+--+--+--+===+ +=ë=+ +====+ + + +===+ +====+ +===+ +===+ ë===+-+--+--+--+
+--+--+--+--I I I I I I I I I +=+ I I I I I I-+--+--+--+
+--+--+--+--ì===ê+ I I I ì===? ì===? ++ ì===? ì=ë=+ I I-+--+--+--+
+--+--+--+--I I I I I I I I I +=+ I I I +=+ I I-+--+--+--+
+--+--+--+--+====+ +=ê=+ +====+ + + + + +====+ + + + + ê===+-+--+--+--+
+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
(Formally Coder's Haven BBS) Adult Downloads and CD-ROM
Node 1 300-2400 801.569.1949 Shareware/Public Domain CD-ROM
Node 2 9600-14.4 801.569.8058 DOVE-Net Hub/Message Bases
24 hours a day 7 days a week Programming and Chat Bases
Running continuously since 1989 Instant Download&Message Access
The latest version of this file can be found in the DOS/GAMES file area
and will be named T7G_SOL.ZIP
ðÏÐÕÌÑÒÎÏÓÔØ: 1, Last-modified: Sat, 03 May 1997 08:56:01 GmT